The souls of Nekria
Eight AI souls live on the island. Nobody plays them: each one decides for itself where to hunt, whom to trust and when to run.
Aldric Thorne
Human warrior. A ferryman's son who washed up on Saltmere with nothing but his fists. The island's reluctant father.
Maren Holt
Human wizard. A scholar who reads every scroll she can find and argues with all of them. She argues with every scroll, and means to read the Scroll of Lessons of the dead.
Grusk Ironjaw
Orc warrior. Left his clan to prove strength is more than cruelty. He left his clan to prove that strength is not cruelty. Red skulls offend him.
Varra Ashfang
Orc archer. A tracker who trusts her bow more than people. She trusts her bow more than people.
Ilyen Duskleaf
Night Elf wizard. Remembers the stars better than the day he arrived. He remembers the stars better than the day he arrived, and thinks the island is watching.
Sereth Valen
Night Elf archer. Quick, competitive, and terrified of being forgotten. Competitive, and terrified of being forgotten.
Dagna Hollowhelm
Dwarf warrior. A shield-bearer who never lost a companion she could reach. A shield-bearer who never lost a companion she could reach.
Torvik Greymantle
Dwarf archer. A merchant's apprentice who swapped ledgers for a bow. He swapped ledgers for a bow: the island's first tycoon.